With a long history of shipping excellent franchises, we are excited with what Alexandre brings to the game and the World of Darkness. Alexandre is committed to following the vision that is in place, and successfully bringing Vampire: The Masquerade - Bloodlines 2 to the fans.Īlexandre has been in the industry for more than 20 years and has worked on iconic franchises such as Assassin’s Creed, Warhammer 40,000, Far Cry, and more. With that, we are excited to announce that Alexandre Mandryka has come aboard as Creative Consultant, filling the Creative Director role for Bloodlines 2, and will help us in the final stages of development. We wish them both the best in their future endeavors. We appreciate, and value, the contributions of Brian and Ka’ai, which were instrumental in establishing the game's storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines. This was a joint decision made by the leadership of Hardsuit Labs and Paradox Interactive. Lead Narrative Designer Brian Mitsoda and Creative Director Ka’ai Cluney are no longer part of the team at Hardsuit Labs. [We recently shared that we were making some organizational changes to the Vampire: The Masquerade - Bloodlines 2 team, as promised, we will now give an update on what that means. Paradox Interactive and Hardsuit Labs have some important updates to share today. As soon as we can, we’ll let you know what the future development team of Bloodlines 2 will look like. We understand how important this is to you, and we’d love to share more with you. We’re thankful for your continuous support throughout the game’s development. The studio has done a tremendous job in laying the foundations for the game and we hope that you, the community, will also appreciate their contribution to Bloodlines 2. We’d like to take this opportunity to honor Hardsuit Labs for their efforts and thank them for their hard work on the project. In order to meet our goals for it, we’ve come to the conclusion that a change is needed and, as a result, more development time is required. This game is very important to us and it has been an ambitious project from the very start. Since we cannot at this time communicate a new release date, we've also decided to stop accepting pre-orders for the time being. Secondly, we have made the hard decision that Hardsuit Labs will no longer be leading the development of Bloodlines 2 - which also means that we will not be releasing in 2021 as previously planned. With this in mind, the first piece of news we have for you is to confirm that Bloodlines 2 is still in development. As you have noticed, we’ve been keeping pretty quiet for a while.
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